The echoing laughter from the pool party next door grated on Kevin's nerves. The Harrisons, who always played the role of humble, hard-working people, had thrown a lavish celebration. Kevin had overheard the conversation about their investments. Their quiet affluence, masked behind a veneer of modesty, now seemed like an insult. The blood was starting to pound in his ears.

Kevin walked across the lawn to the fence, and began to pull up the fence that was between their houses, one wooden slat at a time. The first slat came out with a satisfying crack.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509