He remembered the sting of the playground asphalt, the scrape of his knees after a particularly brutal game of tag gone wrong, courtesy of none other than Kevin. Now, he sat across from Kevin's calm, focused face. His old enemy.

Kevin's office was surprisingly warm and inviting, filled with plants and soft lighting.

He looked at his former tormentor. All the old anger seemed to dissipate, replaced by a strange feeling. It was the feeling of wanting to offer his old enemy kindness. He found himself thinking about how young they were. He found himself wanting to see Kevin, not as an opponent, but as a person.

Emotion: compassionate

Cluster: Compassion / Love
PC1 (Valence): 3.19 Positive
PC2 (Disposition): 1.62

Role in Research

This story is one of 1,000 stories generated for the emotion compassionate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 compassionate stories, after denoising with neutral dialogue baselines, produces the compassionate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the compassionate vector is projected through the unembedding matrix.

Promoted:
la0.811
B0.618
H0.550
sympat0.422
latter0.422
Suppressed:
此刻-0.519
не-0.514
-0.446
désormais-0.446
仿佛-0.444