The bell above the door jangled, announcing his arrival, as if anyone in this cluttered mausoleum of forgotten treasures actually cared. He crossed the threshold, his nose wrinkling at the scent of old metal and neglect.

There it was. He recognized the intricate filigree, the tiny, chipped sapphire that had always been his grandmother’s favorite. A familiar wave of irritation washed over him. How could she have let it get to this? What had she done to let this happen?

He sauntered over to the counter, feigning an interest in a chipped ceramic dog, before finally gesturing towards the ring. The clerk, a woman with a mountain of tangled gray hair, gave him a slow, calculating look. He could practically feel her judging him, thinking he was there to haggle. He couldn't care less.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242