The chipped ceramic cat on the table was the only thing remotely interesting at this wretched yard sale. *Another* suburban wasteland of unwanted junk. Sarah picked it up, examined its vacant eyes. Utterly worthless, but at least not as offensively cheerful as the grinning clown doll a few feet away. Then, a flash of faded brown fur caught her eye. A bear. A familiar bear. Ugh.

"How much for the… bear?" Sarah managed, the words tasting like ash in her mouth. The woman, all floral polyester and bad perms, beamed. "Oh, that's Bartholomew! He's just a dollar!"

Sarah reached for her wallet, a grimace twisting her lips. Bartholomew. She hadn't thought about him in decades. The irony of finding him here, amongst the detritus of someone else's forgotten life, was almost too much. She tossed the dollar on the table, feeling the familiar weight of the bear in her hands. He was smaller than she remembered, his once-plush fur matted and worn. She tucked him under her arm, determined to get home and stash him in the attic, where he belonged.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242