She'd been dragged to this charade, this suburban ritual of dispossession, against her will. Everything on offer was an insult to her sensibilities. Then, amidst a collection of discarded knick-knacks and broken appliances, she saw it. The bear.

Her hands clenched. She felt a familiar knot forming in her stomach.

"How much?" she asked, her voice brittle. The woman, her face obscured by a mass of frizzy hair, eyed her with undisguised curiosity.

"A dollar. He's seen some things."

She paid, the dollar feeling like a personal defeat. She grabbed the bear and walked away, the soft fur somehow irritating against her skin.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242