He stared at the woman from behind the screen door, arms folded, his gaze unyielding. The sunlight cast a harsh glare, blurring the edges of the scene, amplifying the sense of intrusion. Another interruption, another demand.

Her perfectly manicured hand gestured towards the tree, the gesture somehow both pleading and demanding. The leaves, the shade, the potential for future problems...he knew the script by heart.

He took a slow breath, feeling the familiar tension in his shoulders. The air was thick with the scent of freshly cut grass, a smell now polluted by her presence.

He opened the door a crack, his face an impassive mask. “I’ll give it some thought,” he said, his voice flat and devoid of any warmth. He slammed the door, the sound echoing in the sudden silence.

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242