The afternoon sun, warm against his skin, was quickly soured by the sight of her approaching. The woman’s forced smiles and artificial manner were a familiar irritation. He knew what she wanted, and he was already bracing himself against the tide.

He remained seated on the porch swing, deliberately slow in his movements, taking a long pull from his iced tea. The clinking of the ice against the glass was a counterpoint to her prattling. The tree, of course. A problem. A source of inconvenience.

She spoke of the roots, the potential damage to her property. He let her speak, his gaze fixed on a distant point in the sky. He had no intention of complying.

When she was finished, he finally turned his attention back to her, a barely perceptible curve of his lip. "We'll see," he said, the words a dismissal. "I'll be in touch."

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242