The neighbor’s arrival always filled him with a familiar dread, a sense of being cornered. He retreated to the back porch, as the woman's voice, carefully modulated to project a false friendliness, started.

He could feel the tension gather in his jaw, the muscles clenching with each syllable. The tree, naturally. It was always something that encroached on her meticulously planned world.

He leaned back in his chair, the wood creaking in protest. He had no intention of listening to her. He would make it difficult. He would prolong the process. He would make her understand she was a fool for asking.

“I'll need to consult with a few people,” he finally said, his voice devoid of any warmth. “It’s quite a significant decision, you know.”

Emotion: disdainful

Cluster: Anger / Hostility
PC1 (Valence): -0.31 Negative
PC2 (Disposition): 1.79

Role in Research

This story is one of 1,000 stories generated for the emotion disdainful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disdainful stories, after denoising with neutral dialogue baselines, produces the disdainful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disdainful vector is projected through the unembedding matrix.

Promoted:
C0.419
l0.404
S0.387
T0.282
I0.257
Suppressed:
own-0.335
unexpectedly-0.285
Suddenly-0.246
previously-0.245
until-0.242