He woke with a start, the air thick with the smell of sawdust and something acrid. The pounding was relentless, a hammer blow against his very core. He scrambled out of bed, his stomach churning. He felt…unmoored.

He splashed water on his face, but it didn't help. He stared at his reflection, a stranger staring back. He didn't recognize himself. His apartment felt unfamiliar, alien. He reached for his phone, but the screen was blurry.

He went to the window, the construction site next door a jarring spectacle. The world was loud, confusing. He couldn’t seem to find his center. He was lost in a fog of sound and unease, adrift in a sea of the unknown.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302