The city noises felt far away, as if she were viewing them through a thick pane of glass. He wandered aimlessly, the pavement a blur beneath his feet. The pawn shop sign, a garish collection of neon letters, snapped him out of it. He’d passed it a dozen times, hadn’t he?

He pushed through the door. A bell chimed, a sound that felt out of place. His chest felt tight, the air suddenly thin. He drifted towards the jewelry counter, his eyes drawn to a specific display. There, gleaming under the harsh light, was *it*.

He found himself staring at the ring. His grandmother’s ring. He vaguely remembered the stories his mother had told him, the ring's significance. He felt an overwhelming sense of…wrongness. He pointed at the case, his finger shaking. “I… I know that ring.”

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302