He couldn’t quite make his feet move in sync with his intention. David watched the fence being built. It was a tangible line, separating properties, defining boundaries. But it also seemed to blur the edges of his own reality. He was sure he’d gone out to get the mail, but now he was in his garden, staring at the construction.

His hands felt heavy, useless. He couldn’t seem to concentrate. He ran a hand through his hair, the gesture somehow not his own. The world tilted and swayed. He wasn’t sure how he’d gotten there. Or where he was trying to go.

The air felt thick, difficult to breathe. He wanted to scream. He wanted to shout. He wanted to smash something. He simply stood there, lost in a landscape of shifting perspectives and uncertain moments.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302