The weight of the old house pressed down on him, a physical presence. He was supposed to be cataloging the contents of the attic, a task he was sure he’d started that morning. But now… he couldn’t recall what he'd been doing five minutes before. He rubbed his temples, a dull ache throbbing behind his eyes.

He picked up a tarnished music box, its delicate carvings worn smooth with age. He wound the key. A tinkling melody filled the air, a familiar tune that he didn't recognize. The sound should have been comforting, but instead, it made his stomach clench.

He looked around. There was so much. Old newspapers, toys, clothes. Everything seemed to whisper of a past he couldn't access. He felt a sense of dread, the kind you get before a storm. He had a bad feeling in the pit of his stomach that he wanted to get rid of, but didn't know how. It was disquieting.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302