He stumbled out of the elevator, the hallway stretching before him like an endless corridor. The door to his apartment, the apartment he couldn’t recall seeing before, stood ajar. He stepped inside. The room was dim, the air stagnant. A wallet lay on the coffee table.

He picked it up, the weight of it unsettling. He fumbled through the contents. Everything was alien, the driver’s license, the credit cards. He felt an intense wave of unease. He scanned the room, the furniture and décor unfamiliar. His heart pounded in his chest, a frantic drumbeat in the echoing silence. Where was he? Who was he? The answers, elusive and distant, seemed to drift just beyond his reach.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302