The key scraped in the lock, a sound that should have resonated with a sense of homecoming, but instead, it felt wrong. Sarah pushed open the door, and a cloud of dust swirled out to greet her. The scent of mildew and neglect filled her nostrils, a stark contrast to the memories she held.

Her heart pounded in her chest. Everything looked unfamiliar. She moved from room to room, touching the surfaces of the furniture. She couldn't remember where anything was. Where were the pictures? The books? The familiar layout of the place was now a puzzle she couldn't solve.

She caught her reflection in a dusty mirror and blinked. Who was that person? It was her face, but she felt like an impostor, a trespasser in her own past. She stood in silence for a few minutes, then left, locking the door behind her.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302