The world felt… skewed. Not in a bad way, not yet. Just… off-kilter. Sunlight splashed across the freshly mowed lawn, but something about the angle felt wrong. She gripped the cold, rusty fence post, trying to ground herself. The neighbor's golden retriever, a fluffy menace named Barnaby, was once again batting at the tennis ball in her prize-winning petunias. She sighed, a breath that felt too heavy, too thick. "Barnaby, no," she managed, her voice a croak.

The dog, of course, ignored her, diving headfirst into the blooms. It was a familiar scene, this breach of backyard security, but today it felt amplified, like a warped mirror reflecting an already confusing landscape. Her vision swam for a moment, the vibrant colors of the flowers blurring at the edges. She took a step, another, towards the dog, each movement feeling like she was wading through molasses.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302