He hadn't felt this off-kilter since that tumble from his bike when he was ten. The airport hummed around him, a cacophony of announcements and hurried footsteps. He'd been waiting for her, his best friend from kindergarten, now a successful businesswoman. He saw her, approaching his gate. She had that same distinctive walk, that familiar, infectious smile. But when she turned to him, the smile faded. Confusion colored her face. "I'm so sorry," she said, her voice clipped and professional. "I don't believe we've met." He stared at her, the sudden need to sit down nearly overwhelming him. The bright lights of the terminal seemed to pulse, and the noise amplified.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302