The complaint, a harshly worded missive from the notoriously grumpy Mr. Silas, lay on the kitchen counter, mocking her. "Unacceptable racket." It was about the music, apparently. The music she couldn't remember choosing.

Her fingers traced the words on the paper as she moved through her home. It seemed like she had moved through the rooms numerous times before, even though it was all brand new. The shadows cast by the afternoon sun seemed to stretch and distort, the familiar objects taking on a sinister cast.

She checked the stereo, turning it off just to be sure. She looked out the window to try and get a grip, and the world seemed to tilt. A wave of nausea rolled over her, and she had to clutch the counter for support.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302