The insistent pounding on the door ripped Amelia from a dream so vivid it felt like a memory. She fumbled with the lock, blinking against the sudden sunlight flooding the hallway. There was Mr. Abernathy, his face contorted in a grimace. "The noise!" he boomed, gesturing emphatically.

She felt a wave of cold rush through her. She was cold, even though the air was warm. Everything seemed to shimmer at the edges. She couldn't recall anything particularly loud, or any music.

She clutched her head, trying to make sense of what was happening. It was as if her thoughts were fragmented, like shards of glass. She looked at her hands, and they seemed like someone else’s hands. Who was she even?

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302