The antique music box sat on her desk, nestled amongst student papers. It was delicate, inlaid with mother-of-pearl. A single, unfamiliar tune tinkled out when she lifted the lid. Sarah blinked, a strange pressure building behind her eyes. Had she left it there? Surely not. She hadn't seen this child's face in years.

Her head felt cloudy. She ran a hand through her already messy bun. The classroom, usually a familiar haven, seemed... off. The sunlight, slanting through the dusty windows, felt too bright, the sounds of distant traffic too loud. She fumbled for her phone, intending to call the principal's office, but the numbers blurred before her gaze. The music box’s melody looped in her head, and she felt a sudden urge to flee.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302