He stared at the package, a small, square box wrapped in plain brown paper. It had arrived just this morning, postmarked from a town he vaguely recognized as the student’s hometown. Inside, nestled in tissue paper, was a smooth, grey stone, etched with a single, looping symbol. He picked it up, feeling a disconnect from his own hand.

The air around him seemed to thicken. He found himself walking in circles in his living room, checking locks on doors and windows repeatedly. A cold dread seeped into his bones. He knew he should unpack the groceries he’d bought, but the thought of opening the fridge made his stomach churn. The weight of the stone felt heavy in his palm, a tangible reminder of something lost, something he couldn't grasp.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302