Liam stared at the notice board, the paper crumpled in his fist. The announcement about the university’s impending closure was a bright, cruel splash of red among the usual flyers for club meetings and student events. He felt a strange tingling in his fingertips, a prelude to… something. He didn’t know what. He just knew he wanted to run.

He jammed his hands in his pockets, his knuckles bumping against the cold metal of his keys. He took a deep breath, the air feeling thin, unsatisfying. It felt like he’d forgotten how to breathe properly. He wandered the familiar hallways, now echoing with a strange, hollow silence.

He saw Maya, a classmate from his philosophy seminar, leaning against a wall, her face pale. “Did you…?” she began, then trailed off, her voice barely a whisper. He nodded, unable to speak. They stood there, side-by-side, in the swirling confusion of the suddenly collapsing world they had known.

Emotion: disoriented

Cluster: Surprise / Confusion
PC1 (Valence): -2.65 Negative
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion disoriented. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 disoriented stories, after denoising with neutral dialogue baselines, produces the disoriented emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the disoriented vector is projected through the unembedding matrix.

Promoted:
unfamiliar0.340
ness0.321
失去了0.316
не0.315
будто0.311
Suppressed:
B-0.474
la-0.419
K-0.409
de-0.309
brag-0.302