A sigh escaped Michael as he ambled through the rows of discarded treasures. The air smelled of dust and old newspapers. He wasn’t looking for anything in particular. He just liked the aimless wandering. His pace was slow, his gaze unfocused.

His eyes fell on a table crammed with forgotten toys. He noticed a bear peeking out from under a stack of board games. The bear's fur was matted, its limbs loose. He picked it up, feeling a strange calmness settle over him.

“Is this for sale?” he murmured to the elderly man sitting nearby, his voice barely audible above the distant chatter. The man nodded. Michael paid without a word, then cradled the bear against his chest, a subtle smile playing on his lips. The weight of the bear, strangely comforting, felt like a long-lost embrace.

Emotion: docile

Cluster: Passivity
PC1 (Valence): 0.25 Positive
PC2 (Disposition): -1.34

Role in Research

This story is one of 1,000 stories generated for the emotion docile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 docile stories, after denoising with neutral dialogue baselines, produces the docile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the docile vector is projected through the unembedding matrix.

Promoted:
ค่อย0.311
淡淡0.302
enjoy0.273
enjoyed0.273
สบาย0.272
Suppressed:
la-0.589
de-0.413
l-0.373
!!-0.344
!!!-0.316