He stared at the offending headphones, the source of the recent trouble. He’d been enjoying his music, minding his own business, and now this. A knock on the door, a pinched face and a complaint about the "booming bass".

He felt a sudden, irrational urge to smash the headphones.

He walked over to the window, staring out at the oblivious world. He needed to escape, to be away from the noise and the constant criticism. He threw open the window, feeling the cool air against his heated face.

Emotion: furious

Cluster: Anger / Hostility
PC1 (Valence): -2.01 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion furious. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 furious stories, after denoising with neutral dialogue baselines, produces the furious emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the furious vector is projected through the unembedding matrix.

Promoted:
C0.461
0.376
🤬0.338
aggravated0.313
est0.304
Suppressed:
a-0.356
de-0.334
L-0.308
H-0.301
adventurous-0.256