The flashing lights of the pawn shop seemed to intensify as Amelia examined the ring. It was undeniably hers. Her grandmother's. He hands trembled as she calculated the money she needed, the debts she could pay, the things she could finally have.

She pictured herself finally living in comfort, free from the constant strain. It was an opportunity. She wouldn’t hesitate.

The store owner, a man with a perpetually bored expression, waited patiently. "Can I help you, miss?" he asked. She ignored him, lost in the possibilities. The ring…it was a key.

"I need to know how much," she said, her voice barely a whisper.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342