Thomas surveyed the yard sale with a predatory gaze. His stomach churned with a strange anticipation. He needed that porcelain doll. He recognized it immediately from a distant memory, a flicker of childhood nostalgia. He moved towards it, a sense of urgency building in his chest, as if the world would end if he didn’t possess it.

"And how much for this?" he asked, his voice tight, his knuckles white as he pointed at the doll. The seller, a young man with messy hair, said, "Five dollars." Five dollars! Thomas thought. He could see how others would spend their money. He brushed past the other objects of interest, dismissing them. He had a twenty and the feeling of wanting to spend it immediately took over.

Thomas handed over the bill, then snatched up the doll before the seller could even hand back the change. He held it close, a strange sense of ownership flooding him, a feeling he wasn't used to but which he now craved. His world, in that moment, was the porcelain doll and the satisfaction of having it.

Emotion: greedy

Cluster: Defiance / Spite
PC1 (Valence): 1.44 Positive
PC2 (Disposition): 2.64

Role in Research

This story is one of 1,000 stories generated for the emotion greedy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 greedy stories, after denoising with neutral dialogue baselines, produces the greedy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the greedy vector is projected through the unembedding matrix.

Promoted:
de1.148
a0.538
an0.510
or0.479
来实现0.464
Suppressed:
S-0.426
想起-0.356
久し-0.355
再次-0.354
причиной-0.342