The blaring phone felt like a personal insult. Another spam call. Another reminder of all the things that were wrong in the world. He shut off the phone.

He had been talking to “Sunshine_Seeker” online, a person who always offered optimistic outlooks on life. The cheerfulness of Sunshine_Seeker was starting to grate on him, even as he admitted that he needed it.

He decided to go to a local park that was known for its beauty. The flowers and trees did not bring him the peace he was hoping for.

He sat on a bench, looking at the water. A figure approached him. "Beautiful day, isn't it?" Sunshine_Seeker smiled, their face radiating an unnatural amount of happiness.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184