The world felt too loud to David. Car horns blared, dogs barked, and a toddler wailed, piercing the thin veil of calm he tried to maintain. He yanked at his tie, loosening it, as though it were a noose. His head throbbed.

He discovered the wallet beside a overflowing public trash can. Lifting it, he felt a knot tighten in his chest. Money, lots of it. A small fortune, maybe. The paper felt slick and expensive.

"Great," he said under his breath, his voice rough. He looked around, eyes scanning for any sign of someone looking to retrieve it. Finding none, he began to feel a familiar tightness in his shoulders. He turned toward the nearest police station. The walk was longer than he anticipated.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184