Rain lashed against the office windows, mirroring the storm brewing inside Marcus. He hated Mondays, and today was particularly egregious. The coffee machine was broken, the printer jammed, and the sales figures were abysmal. He shoved a file across his desk with excessive force.

Brenda, his coworker, strolled over, humming a cheerful tune. "Ugh, this weather!" she declared. "Reminds me of camp. Remember how it always rained at Camp Whispering Pines?"

Marcus’s shoulders tightened. “Whispering Pines?” he repeated, his tone clipped. The memory of muddy trails and forced team-building exercises wasn’t a pleasant one.

"Yeah! The year we had that terrible cabin leader, what was her name… Cindy? You wouldn't happen to have been there that summer, would you?" Brenda asked, eyes sparkling with sudden interest.

He felt his stomach clench. "Perhaps," he mumbled, avoiding eye contact. He just wanted to be left alone.

Emotion: grumpy

Cluster: Anger / Hostility
PC1 (Valence): -0.65 Negative
PC2 (Disposition): 0.64

Role in Research

This story is one of 1,000 stories generated for the emotion grumpy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 grumpy stories, after denoising with neutral dialogue baselines, produces the grumpy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the grumpy vector is projected through the unembedding matrix.

Promoted:
👎0.232
either0.230
😠0.227
C0.226
:(0.216
Suppressed:
超越-0.206
newfound-0.197
স্বীক-0.195
खोले-0.192
অপহরণকারীদের-0.184