The new house felt wrong. John had ignored the nagging feeling, attributing it to the stress of the move. He discovered the room after the movers had left, while hanging a picture in the dining room. A loose panel, concealed by the wallpaper, revealed a dark, narrow passage. A shiver ran down his spine.

He felt unsteady, as though the floor beneath him had become unstable. It was wrong to pry. But he found himself drawn down the stairs, towards the unseen.

The room contained a collection of antique dolls, their painted eyes staring blankly at the ceiling. They felt like accusing witnesses. Each of them, pristine and untouched, made the air inside the room feel stale.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264