The salt-laced wind whipped around Amelia as she stood on the cliffs. Her mother's list, clutched tightly in her hand, fluttered with each gust. “Visit the Giant's Causeway” was the last item, a single, looping sentence. They’d planned to come, years ago. Amelia had been too busy, too preoccupied with her career, too focused on the life she was building.

She looked out at the jagged coastline, the waves crashing against the rocks. The world seemed vibrant, too alive to be real. A pressure built behind her eyes, the tears threatening to spill. She had let her mother down. This, she knew, was a debt she could never repay. She felt the chill of the stone against her knees as she dropped to them, the paper in her hand crinkling.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264