The antique shop was filled with the clutter of a life lived. David, running his hand over a chipped porcelain doll, felt a familiar ache settle in his stomach. His father's list, discovered tucked within a forgotten journal, had thrown his routine into disarray. "Write a novel" was the first item, followed by "Learn to sail." His father had always encouraged him to pursue his dreams. David, in return, had only focused on work, the pursuit of money.

He turned away from the doll, feeling the weight of the unopened journal in his pocket. The air inside the shop seemed to thicken around him, a physical representation of the opportunities he had missed. He had been so focused on his own ambitions, he'd forgotten the things that truly mattered. He bit his lip, the sharp sensation a temporary reprieve.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264