The hidden room was behind the master bedroom closet. Sunlight, streaming in through the cracks around the door, illuminated the dust motes dancing in the air. Michael, crouched on the floor, felt his skin crawl.

He pushed the door open, the hinges groaning in protest. He covered his nose, the smell of mildew and decay assaulting his senses. He found himself unable to move.

Inside, on a rusted cot, lay a collection of dolls. Porcelain, their painted eyes staring up at him with unnerving intensity. Their clothes were tattered and stained. His throat constricted, his pulse quickening with an unnatural rhythm. He wanted to flee, but he was frozen.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244