The relentless sun beat down on the freshly painted walls, radiating a sickening heat. Sarah felt the humidity clinging to her like a second skin. Everything about the new house—the pastel colors, the perfectly trimmed hedges—made her skin crawl. She wanted to smash something, anything.

She was "impressed" with the attic, the realtor had said. She found a loose panel in the wall. She ripped it open with a satisfying crack. She knew, she just knew, that she would hate what was behind it.

She climbed inside, the air turning instantly colder, the musty smell stinging her nostrils. A single, wooden box sat there, untouched, and unloved. She felt a sick satisfaction as she slammed the panel shut, leaving the damn thing in the shadows.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273