The crowd at the yard sale pressed around, their chatter a dull hum. He was scanning the rows of discarded items, searching for something, anything, to break the monotony of the day. A well-worn teddy bear, missing an ear, sat slumped on a folding chair. He didn't even pause.

The seller, a man with a thinning ponytail, said, "It's got some history, that one. Five bucks.” He gestured with a dismissive hand. He didn’t care.

He flipped open his wallet, pulled out the cash, and dropped it into the man's waiting palm. He picked up the bear, held it awkwardly, and walked back towards his car. He'd toss it in the trunk and forget about it.

Emotion: indifferent

Cluster: Passivity
PC1 (Valence): 0.68 Positive
PC2 (Disposition): 0.44

Role in Research

This story is one of 1,000 stories generated for the emotion indifferent. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 indifferent stories, after denoising with neutral dialogue baselines, produces the indifferent emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the indifferent vector is projected through the unembedding matrix.

Promoted:
B0.555
S0.510
H0.492
rest0.434
bored0.399
Suppressed:
인해-0.525
더욱-0.502
Furthermore-0.500
Furthermore-0.459
own-0.455