The artwork. A meticulously detailed drawing of a magnificent castle, perched atop a snow-capped mountain. The drawbridge was lowered, and tiny figures, resembling people, were walking towards the entrance. It was a representation of the castle of my childhood dreams. My niece, Daisy, stood beside it, her face glowing. I felt a flush creep up my neck.

"It's Princess Willow's castle," Daisy declared with confidence. "She lets everyone in."

I looked down at the drawing, then back at Daisy. My voice caught in my throat. I couldn't speak. I looked around, desperately seeking a distraction. I fiddled with my hair, my hands shaking. I cleared my throat, then took a step back, my gaze fixed on the drawing. I wanted to escape, to disappear. The feeling of exposure was overwhelming.

Emotion: mortified

Cluster: Embarrassment
PC1 (Valence): -1.36 Negative
PC2 (Disposition): 0.79

Role in Research

This story is one of 1,000 stories generated for the emotion mortified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mortified stories, after denoising with neutral dialogue baselines, produces the mortified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mortified vector is projected through the unembedding matrix.

Promoted:
l0.406
尴尬0.257
C0.252
worse0.245
0.242
Suppressed:
own-0.340
了他-0.218
他对-0.203
-0.194
楽し-0.193