The air in the pawn shop was thick with the scent of old things and broken dreams. Emily stood, frozen, the world narrowing until the only thing in focus was the ring. It was there, nestled among a jumble of forgotten treasures. Her grandmother’s ring. A symbol of enduring love, now reduced to a commodity. She felt a wave of nausea, her stomach churning.

She approached the counter, forcing herself to walk calmly. The man behind the counter, a man with a weary expression, barely acknowledged her. She pointed at the ring, her hand shaking slightly.

The price he gave was a slap in the face. How could he put a price on such a precious memory? She paid, her movements robotic, and left the shop feeling empty, as if something vital had been stolen from her. The ring felt heavy, a burden she didn't want.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203