The notice taped to the lobby door fluttered in the draft. It announced the building’s conversion to condominiums. Sarah’s shoulders dropped, a weight she hadn't realized she was carrying suddenly vanished. She grinned, a genuine, wide expression that reached her eyes.

She skipped up the stairs, humming a tuneless melody, something she hadn't done in months. The peeling paint of the banister, usually a source of minor annoyance, seemed less offensive. She threw open her apartment door, breathing deeply of the familiar air, now tinged with a delicious sense of freedom. No more sleepless nights worrying about the next rent hike.

Her phone buzzed, a text from her best friend. “Seen the news?” it read. Sarah typed back, “Finally! Let the games begin!”

Emotion: relieved

Cluster: Positive / Joy
PC1 (Valence): 2.22 Positive
PC2 (Disposition): -0.97

Role in Research

This story is one of 1,000 stories generated for the emotion relieved. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 relieved stories, after denoising with neutral dialogue baselines, produces the relieved emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the relieved vector is projected through the unembedding matrix.

Promoted:
la0.638
finally0.606
finalmente0.597
relieved0.561
enfin0.546
Suppressed:
l-0.443
:(-0.439
😣-0.429
S-0.388
😖-0.385