The demolition crew’s yellow excavator was already poised, its metal teeth glinting in the morning sun, when Amelia arrived. She parked her beat-up sedan a block away, unable to bring herself to face it directly. The house, her childhood home, stood defiant, a faded two-story with a porch swing creaking gently in the breeze. *Good riddance,* she thought, the words a bitter taste on her tongue.

She’d received the notice months ago, a sterile, impersonal letter. Her parents, bless their hearts, had been gone for years. The house, the endless memories… none of it mattered to the new owners. The bastards.

Amelia found herself picking at a chipped nail, the familiar nervous habit surfacing. She watched the foreman, a burly man in a hard hat, give a final signal. He was just doing his job. So was the wrecking ball. The whole damn world was just doing its job, pushing her around.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256