The karaoke night was supposed to be fun. He had agreed to tag along with his friends, promising a good time. He sat at the bar. He barely touched his drink. The crowd was a blur.

Then, his song came on. A drunken woman, swaying unsteadily, butchered the lyrics, her voice off-key and unsteady. She lacked any sense of rhythm or pitch. The audience cheered, oblivious to the massacre unfolding before them. He clenched his jaw, listening to the cacophony.

He wanted to scream, to stop the music, to make it stop. He wanted to run, to disappear. He felt like his heart was being ripped open and paraded around. He paid his bill, pushing past the laughter and the noise. He walked out.

Emotion: scornful

Cluster: Anger / Hostility
PC1 (Valence): -0.76 Negative
PC2 (Disposition): 2.07

Role in Research

This story is one of 1,000 stories generated for the emotion scornful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 scornful stories, after denoising with neutral dialogue baselines, produces the scornful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the scornful vector is projected through the unembedding matrix.

Promoted:
l0.406
C0.391
S0.276
I0.268
0.243
Suppressed:
own-0.396
unexpectedly-0.288
Suddenly-0.260
soon-0.256
serendip-0.256