The sun was a searing eye in the sky as Michael stomped around his backyard, kicking at errant pebbles. The fence proposal. Honestly. He wanted to scream at his neighbor, Sarah, about the audacity of it all. He'd cherished this space, this small oasis of green.

He slumped onto the patio chair, the metal cold against his skin. His breath hitched in his chest. His hands clenched into fists, then opened and closed repeatedly. The neighborhood used to feel open, connected. Now, everything felt… constrained.

He watched a robin hop across the grass, oblivious to the turmoil brewing inside him. The world seemed bright, cheerful, mocking his mood. He wanted to be left alone, to disappear into the quiet of his own mind. The fence, he knew, would only serve to amplify that isolation.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216