"So, yeah, that's what's happening," I grumbled, staring at the half-drawn fence outline in the dirt. My neighbor, Frank, stood there, beaming, explaining the "improvements." He didn't seem to notice the absence of a smile on my face.

My shoulders felt heavy, like they were weighed down by a great burden. The heat pressed down on me, making my skin clammy. I shifted my weight from foot to foot, feeling restless and confined. The idea of the fence, blocking my view, my space... it made me feel trapped.

He kept talking, oblivious to my mood. I wanted to tell him to just stop talking, to leave me alone, but the words wouldn't come. I just wanted to retreat.

Emotion: sullen

Cluster: Sadness / Despair
PC1 (Valence): -1.51 Negative
PC2 (Disposition): -0.22

Role in Research

This story is one of 1,000 stories generated for the emotion sullen. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 sullen stories, after denoising with neutral dialogue baselines, produces the sullen emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the sullen vector is projected through the unembedding matrix.

Promoted:
S0.404
😞0.282
’0.254
:(0.233
无法0.215
Suppressed:
de-0.539
!-0.276
la-0.263
🤩-0.225
que-0.216