The infield dust swirled around him as the coach called him over. "Michael, we're shifting you to shortstop." Michael, a power-hitting first baseman his whole life, felt a prickle of irritation. He loved the responsibility of first, the power he wielded at the plate.

He walked to the batting cage, the crack of the bat echoing around him. The weight of the new glove in his hand felt oppressive. Every ground ball was a struggle, his hands fumbling, his throws erratic. The other infielders, usually his friends, seemed to watch him with a mixture of pity and veiled amusement. His swing felt off, his confidence evaporating with each errant throw. The joy he once found in the game seemed to have vanished.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199