He was adrift. Liam felt like a ship without a rudder, tossed about by winds he couldn’t control. The new house was supposed to be a sanctuary, a place where he could rebuild. But the oversized windows and echoing halls only amplified his isolation. While hanging a painting, he felt a draft coming from behind the wall. He ran his hand along the wall, discovering a slight give near the baseboard.

A small, hidden door swung inward, revealing a tiny room filled with cobwebs and a single, antique writing desk. Liam stepped inside. Dust swirled in the beam of his flashlight, illuminating the desk’s surface. He ran his hand over the polished wood, the silence pressing in around him.

He sat down, and for the first time in months, he felt a flicker of something approaching peace. He opened the desk drawer, finding a single, blank sheet of paper and a pen.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199