He could feel the dampness seeping through the old jeans as he knelt in the grass, attempting to coax Buster away from the meticulously manicured flowerbeds. Liam hated his neighbors, but especially hated their dog, for no other reason than the fact that Buster never seemed to stop smiling, even when he was being chased.

Every time the dog broke free, Liam had to fix it. He tried again, "Buster, come on boy. Be a good boy."

His stomach twisted into a knot. He just wanted to go home, lock the door, and hide. The sun, usually a source of comfort, now seemed to beat down on him, amplifying the heat in his chest, making the world seem unbearably bright.

Emotion: unhappy

Cluster: Sadness / Despair
PC1 (Valence): -1.62 Negative
PC2 (Disposition): -0.78

Role in Research

This story is one of 1,000 stories generated for the emotion unhappy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 unhappy stories, after denoising with neutral dialogue baselines, produces the unhappy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the unhappy vector is projected through the unembedding matrix.

Promoted:
S0.339
😞0.317
💔0.252
😔0.249
😢0.241
Suppressed:
de-0.436
la-0.266
l-0.224
/-0.216
--0.199