The air in the pawn shop was thick with the scent of old metal and desperation. Sarah found it quickly, shimmering under the harsh fluorescent lights. Her grandmother's ring, stolen by her ex-husband to pay off his debts. Now, here it was, a tangible symbol of his utter disregard for her family.

She casually strolled down the aisle, pretending to examine a chipped porcelain doll. Her heart pounded a furious tattoo against her ribs. The pawn shop owner, a small, balding man with slicked-back hair, gave her a suspicious look. He would pay, he would all pay.

"That one," she said, pointing to the ring. Her voice was steady, but her hands were trembling.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509