The afternoon sun beat down on Amelia as she approached the yard sale. A familiar ache of nostalgia twisted in her chest as she saw the teddy bear sitting on a table. She remembered the day she lost it, her despair. The woman selling it was a distant relative, someone she barely knew, and yet, the sight of the bear felt like a personal affront.

“How much?” she asked, her voice laced with a subtle sharpness. The woman named a price. Amelia paid it, the transaction quick and efficient. This wasn't just about the bear; it was about reclaiming a piece of her past. She had a list of things the relative owed her. The bear was the first step.

Emotion: vindictive

Cluster: Defiance / Spite
PC1 (Valence): 2.55 Positive
PC2 (Disposition): 4.22

Role in Research

This story is one of 1,000 stories generated for the emotion vindictive. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 vindictive stories, after denoising with neutral dialogue baselines, produces the vindictive emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the vindictive vector is projected through the unembedding matrix.

Promoted:
de0.878
la0.516
😈0.509
l0.504
diplom0.476
Suppressed:
own-1.035
此刻-0.573
గుర్త-0.532
熟悉的-0.526
ness-0.509